As much great work as they've produced over the decades, I've not been a huge Marvel fan for the last couple decades.
A couple recent titles have bought me around a bit on this.
The first of these is Mark Waid's current run on Daredevil.
Everybody knows Daredevil by now: blinded by a radioactive isotope while saving a blind man about to be hit by a truck, young Matt Murdock assumes the mantle of Derdevil to avenge the death of his boxer father at the hands of The Fixer.
Sort of Batman meets Kid Galahad with a dollop of Shakespearean tragedy, later supplemented by Miller with noir and manga pastiches.
I've been a fan of Old Hornhead since the early issues. I recall reading the Wally Wood stories, and the Romita and Colan followups, when they first came out.
I stuck with the character. I was captivated by the Miller run and some of the followups, but lost interest.
I returned sporadically. The Marvel Knights runs by Joe Qeusada and David Mack were particularly successful, and the Bendis/Alex Maleev run was spellbinding, if derivative of Bendis' noir themed independent comics.
Heck, I even liked it when DD was interviewed for Rolling Stone in no. 100.
So I know my Daredevil.
But I've not read it for a few years.
I think creators got carried away with the maudlin/tragic aspects of the character. While these were always present, there was more of a soap opera aspect to them in the 60s and 70s. I blame and credit Frank Miller for bringing out Matt's Catholicism as a focus of the character.
At any rate, I'd walked away and didn't pay attention when Waid began writing Daredevil in July 2011.
More fool me. I should have known better.
I love Waid's Astro City, and his "Unthinkable" storyline in Fantastic Four is some of the best superhero stuff ever. I'd like to see him revitalize his Potter's Field, but I'm pretty sure he's done with it.
In the current Daredevil run, Waid and artists Chris Samnee and Marc Checetto successfully meld recent events in the Marvel Universe with the tone of the original stories, without being condescending or overly impressed by their own cleverness. There's no wry "this is a comic" wink to the reader here, only well-crafted adventure.
The stories incoproate contemporary versions of staple characters, including Dr. Doom, Spidey, the Punisher- heck, the whole crowd, pretty much. The central storyline involves a flash drive made of unstable molecules from a stolen shred of a Fantastic Four uniform. This drive contains information that could take down any or all of the most powerful criminal organizations in the world, collectively called Megacrime.
Daredevil has it and everyone wants it.
The art is highly reminiscent of the Wood/Layton run, from issues 5 to 11, still one of the highlights of the character's run, especially issue 7, the battle with Namor.
I see that quality in the current Daredevil run.
No Earth shattering, cataclysmic "the Marvel Universe will never be the same!" bombast here. Just a solid, intelligent adventure.
I read a review of Star Trek: Insurrection in Fantasy & Science Fiction magazine. It warmly talked of the film as a clever chance to spend a couple hours with old friends.
That's kind of the way I feel about the current Daredevil run. Since I'm reading it in trades, I'm a bit behind the floppies storyline. I've read through Book 3, which culminates with issue 15. The current issue is no. 22.
But I don't expect the issues I've yet to read will disappoint.
Tomorrow: No. 8 in the Best Comics of 2012, a book which will never leave its house.
Insights about comics, prog rock, classic cartoons and films, higher education, sexuality and gender, writing, teaching, whatever else comes to mind, and comics. I know I said comics twice. I like comics!
Sunday, January 6, 2013
Saturday, January 5, 2013
Best Comics of 2012: No. 10: League of Extraordinary Gentlemen, Century 2009
Now we begin the Top Ten, with an Alan Moore book.
Spoiler abound. Proceed accordingly.
Supposedly concluding Volume III of Alan Moore's League of Extraordinary Gentlemen (hereafter referred to as LOEG to save my fingers), Century 2009 deals with the remnants of the League enlisted by the time-wandering Norton to stop the birth of the Antichrist. Failing that, they are charged with stopping the Apocalypse itself.
When Moore began this series of serieses (serieses?), he created a charming and occasionally perverse yet witty pastiche of pop culture and literature references. Most of these were of British origin, but there was great fun to be had in decoding all his subtle (and less so) allusions and applying meaning to them, all while riding the high adventure merry go round.
The first story involved Allan Quatermain, Mina Harker, the Invisible Man, Captain Nemo and Mr. Hyde in an uneasy alliance to save England from a fiendish plot involving Moriarty and the denizens of Fu Manchu. H.G. Wells' cavorite puts in an appearance, as do Holmes and his brother. Rollicking good fun infused with wit, sex, opium addiction and smart writing.
This is the one upon which the film was ostensibly based. The film was lacking in the views of many. There are aspects of it I find enjoyable. The introduction of Dorian Gray seemed superfluous. The character of Tom Sawyer, despite being wholly out of place, is well written and acted. And the painting showing an earlier League including my childhood favorite, Dr. Syn, the Scarecrow of Romney Marsh, is too cool for words. The painting appears in a different form in the original text.
Book II is my favorite of the series so far. Herein Griffin, the Invisible Man, colludes with invading Martians until the rest of the League intervenes. This affords Moore the opportunity to give the reader tastes of John Carter, Gullivar Jones, H.G. Wells' Martians, and a vicious yet extremely pragmatic sendup of Teddy Ruxpin by way of Dr. Moreau.
During this outing, two League members die, one at the hands (well, not hands really, a bit closer to home) of a teammate, the other in an orgy of brutality taking down some of the Martian adversaries.
As a transitional device, this is followed by The Black Dossier, which propels our Victorians, or what's left of them, to 1959. Here's the stuff of spies and Cold Wars, coupled with Orwell and Tijuana Bibles. Herein James Bond is shown as the insufferable twit I always thought he was in the films (though I rather liked the few Bond books I read).
In the midst of it all, our team (now a trio of Quatermain, Harker and Orlando, all immortal by now) enters the Blazing World of magic and a deeper view of reality, and suddenly the heroics and cultural pastiches are in a time share with Moore's bent for mysticism.
This is followed by the Century trilogy, of which the final (?) volume appeared in 2012. Cultural and literary references still leap about- Brecht, more Jules Verne, Brit SF comic strips, punk rock, psychedelia, and Alesteir Crowley, to run the short list.
The trilogy bogs down a bit in the 1969 volume, as the Magic gets a bit obscure (but makes sense on careful reading). But its conclusion, spotlighted by the deftly handled death of Alan Quatermain, is both noble and tragic. The Judeo-Christian God is seen as a Mary Poppins pastiche walking through the sky and dealing directly with the childlike Antichrist. The whole thing echoes and mourns the demise of a society of wonder, epitomized in the scene of a rusting Martian shell, ignored by almost everyone.
The death of Quatermain is most significant. It requires a hero to overcome his most dreaded demons, to make the decision to be alive rather than simply living, even if the price is death. Although his death by electrified mystic urine is, shall we say, less than dignified, it requires the hero to be honest about the thing that defeats most heroes- the truth of their own lives. IN the name of love, Quatermain faces evil, deciding to chance dying to finally live on the right terms- "you read about me when you were a little girl and that's who I am. I'm not this fucking mess. That's not how I want to go out. I'm somebody good."
God has a great speech too.
But we are left with shards of the League, and tentatively a new member.
Though this is supposed to conclude the trilogy, there are allusions to more stories in the text, and Alan Moore has promised some one off stories, beginning with LOEG: Nemo this March. Ostensibly this will fill in bit of the legend of the compelling Captain Nemo and his heirs. The cover implies his daughter, who assumes command of the Nautilus in Century 1910, though we may learn more of the grandson, in command in Century 2009.
O'Neill's art is much like the series itself. It varies from crude and vulgar to elegantly profound. There's a verve to it that's compelling even when illustrating crude content, which is often. There's addiction, messy sex between a great many people, distortions of the human form, and all manner of body functions accompanying the literature and culture lessons and all the daring do.
LOEG leaves me frustrated, challenged, intrigued, bemused, angered, entertained and ultimately satisfied.
Comics could do, and have done, worse.
Tomorrow: Best of 2012 number nine: if you can see it.
Spoiler abound. Proceed accordingly.
Supposedly concluding Volume III of Alan Moore's League of Extraordinary Gentlemen (hereafter referred to as LOEG to save my fingers), Century 2009 deals with the remnants of the League enlisted by the time-wandering Norton to stop the birth of the Antichrist. Failing that, they are charged with stopping the Apocalypse itself.
When Moore began this series of serieses (serieses?), he created a charming and occasionally perverse yet witty pastiche of pop culture and literature references. Most of these were of British origin, but there was great fun to be had in decoding all his subtle (and less so) allusions and applying meaning to them, all while riding the high adventure merry go round.
The first story involved Allan Quatermain, Mina Harker, the Invisible Man, Captain Nemo and Mr. Hyde in an uneasy alliance to save England from a fiendish plot involving Moriarty and the denizens of Fu Manchu. H.G. Wells' cavorite puts in an appearance, as do Holmes and his brother. Rollicking good fun infused with wit, sex, opium addiction and smart writing.
This is the one upon which the film was ostensibly based. The film was lacking in the views of many. There are aspects of it I find enjoyable. The introduction of Dorian Gray seemed superfluous. The character of Tom Sawyer, despite being wholly out of place, is well written and acted. And the painting showing an earlier League including my childhood favorite, Dr. Syn, the Scarecrow of Romney Marsh, is too cool for words. The painting appears in a different form in the original text.
Book II is my favorite of the series so far. Herein Griffin, the Invisible Man, colludes with invading Martians until the rest of the League intervenes. This affords Moore the opportunity to give the reader tastes of John Carter, Gullivar Jones, H.G. Wells' Martians, and a vicious yet extremely pragmatic sendup of Teddy Ruxpin by way of Dr. Moreau.
During this outing, two League members die, one at the hands (well, not hands really, a bit closer to home) of a teammate, the other in an orgy of brutality taking down some of the Martian adversaries.
As a transitional device, this is followed by The Black Dossier, which propels our Victorians, or what's left of them, to 1959. Here's the stuff of spies and Cold Wars, coupled with Orwell and Tijuana Bibles. Herein James Bond is shown as the insufferable twit I always thought he was in the films (though I rather liked the few Bond books I read).
In the midst of it all, our team (now a trio of Quatermain, Harker and Orlando, all immortal by now) enters the Blazing World of magic and a deeper view of reality, and suddenly the heroics and cultural pastiches are in a time share with Moore's bent for mysticism.
This is followed by the Century trilogy, of which the final (?) volume appeared in 2012. Cultural and literary references still leap about- Brecht, more Jules Verne, Brit SF comic strips, punk rock, psychedelia, and Alesteir Crowley, to run the short list.
The trilogy bogs down a bit in the 1969 volume, as the Magic gets a bit obscure (but makes sense on careful reading). But its conclusion, spotlighted by the deftly handled death of Alan Quatermain, is both noble and tragic. The Judeo-Christian God is seen as a Mary Poppins pastiche walking through the sky and dealing directly with the childlike Antichrist. The whole thing echoes and mourns the demise of a society of wonder, epitomized in the scene of a rusting Martian shell, ignored by almost everyone.
The death of Quatermain is most significant. It requires a hero to overcome his most dreaded demons, to make the decision to be alive rather than simply living, even if the price is death. Although his death by electrified mystic urine is, shall we say, less than dignified, it requires the hero to be honest about the thing that defeats most heroes- the truth of their own lives. IN the name of love, Quatermain faces evil, deciding to chance dying to finally live on the right terms- "you read about me when you were a little girl and that's who I am. I'm not this fucking mess. That's not how I want to go out. I'm somebody good."
God has a great speech too.
But we are left with shards of the League, and tentatively a new member.
Though this is supposed to conclude the trilogy, there are allusions to more stories in the text, and Alan Moore has promised some one off stories, beginning with LOEG: Nemo this March. Ostensibly this will fill in bit of the legend of the compelling Captain Nemo and his heirs. The cover implies his daughter, who assumes command of the Nautilus in Century 1910, though we may learn more of the grandson, in command in Century 2009.
O'Neill's art is much like the series itself. It varies from crude and vulgar to elegantly profound. There's a verve to it that's compelling even when illustrating crude content, which is often. There's addiction, messy sex between a great many people, distortions of the human form, and all manner of body functions accompanying the literature and culture lessons and all the daring do.
LOEG leaves me frustrated, challenged, intrigued, bemused, angered, entertained and ultimately satisfied.
Comics could do, and have done, worse.
Tomorrow: Best of 2012 number nine: if you can see it.
Thursday, January 3, 2013
Best Comics of 2012: No. 11: Dial H
Okay, this one needs a bit of background for any neophytes.
In 1966, writer Dave Wood, who also co-created Challengers of the Unknown, co-created a new feature in House of Mystery. It involved a boy named Robby Reed, who used an old school telephone dial (no phone, just the dial). By dialing H-E-R-O, he transformed into a random superhero.
Here's an example of one of his transformations.
And let us not forget his "cuss word", "sockamagee!"
The original storyline ran through 17 issues of insipred silliness, with a couple of random appearances by the character in the 1970s.
The stories were silly fun, fairly imaginative 1960s superhero fare.
One of Robby's transformations was to the classic version of Plastic Man, who had been neglected in comics for many years at that point.
There was a revival of the character in the 1980s, covering eleven issues of Adventure Comics (a title that never should have been canceled).
A couple more spot appearances, then nothing until 2003.
The 2003 H.E.R.O. series ran for 22 issues. Here the focus was on the dial itself, and its effect on those who used it, reminiscent of the interaction of the Helmet of Nabu and those who become Dr. Fate by wearing it.
This brings us to the current series, Dial H, written by SF writer China Mieville and illustrated by Mateus Santolucco.
Meiville is a scary talented writer. I loved his dense, poetic novel The City and the City, and I'm embarrassed to say I've yet to read his multiple award winner and nominee Perdido Street Station. Meiville is also so politically active and aware he makes me look like a conservative. Scary, that.
His work here is a bit of a departure in some ways.
The story follows the original model: unwitting guy, attempting save his friend from a beating, accidentally dials H-E-R-O, this time in a deserted and ramshackle phone booth, and transforms into a superhero.
This time, the guy is a down on his luck middle-aged slob, jobless, hopelessly obese and depressed, and alone save one friend who's just about had it with him.
Meiville's story is infused with acerbic wit. Now ordinarily I'm not a big fan of snark (unless, of course, it's my snark). But it's to Meiville's credit as a writer that the characters retain their humanity and that we can and do still care about them in the midst of this silliness.
The book maintains genuine excitement and tension in the midst of the silliness. One need only watch the classic Abbot and Costello Meet Frankenstein to see how this is possible. The central plot involves an adversary, Ex Nihilo, who is putting people into comas as part and parcel of an inter-dimensional plot.
Here's a sampling of issue 1's adventure and absurdity.
Captain Lachrymose indeed!
Santolo's art serves the story very well. His imaginative character design is crucial to the story and particularly noteworthy. Part of a wave of talent from Brazil that both Marvel and DC/ Vertigo have used to great effect in recent years (think daytripper, the current Justice League and Green Lantern), this is quite welcome, and reminiscent of the influx of Filipino artists in the 1970s.
This is part of the "second wave" of DC's New 52- a bit disingenuous in my mind. If it's still "new", how can it already have a second wave?
The first issue sold just over 45,000, a little more than half of Batman's current sales averages. Following the current belief that single issue sales are merely loss leaders for TPBs (the first volume of Dial H, titled Into You, is due out in April 2013), the figure is acceptable, and the book seems to be holding its own.
I do have concerns about marketing. After all, there's no central hero costume to sell, and the merchandising? Toy phone dials in the second decade of the 21st century? I don't think so! Can't really use the phone booth itself, it's sort of been done.
So Number 12 was a revisionist retro book inspired by a 1960s DC trope.
Number 11 was the same.
Tomorrow, we'll look at Number 10, which should sort of end the century. Maybe.
In 1966, writer Dave Wood, who also co-created Challengers of the Unknown, co-created a new feature in House of Mystery. It involved a boy named Robby Reed, who used an old school telephone dial (no phone, just the dial). By dialing H-E-R-O, he transformed into a random superhero.
Here's an example of one of his transformations.
And let us not forget his "cuss word", "sockamagee!"
The original storyline ran through 17 issues of insipred silliness, with a couple of random appearances by the character in the 1970s.
The stories were silly fun, fairly imaginative 1960s superhero fare.
One of Robby's transformations was to the classic version of Plastic Man, who had been neglected in comics for many years at that point.
There was a revival of the character in the 1980s, covering eleven issues of Adventure Comics (a title that never should have been canceled).
A couple more spot appearances, then nothing until 2003.
The 2003 H.E.R.O. series ran for 22 issues. Here the focus was on the dial itself, and its effect on those who used it, reminiscent of the interaction of the Helmet of Nabu and those who become Dr. Fate by wearing it.
This brings us to the current series, Dial H, written by SF writer China Mieville and illustrated by Mateus Santolucco.
Meiville is a scary talented writer. I loved his dense, poetic novel The City and the City, and I'm embarrassed to say I've yet to read his multiple award winner and nominee Perdido Street Station. Meiville is also so politically active and aware he makes me look like a conservative. Scary, that.
His work here is a bit of a departure in some ways.
The story follows the original model: unwitting guy, attempting save his friend from a beating, accidentally dials H-E-R-O, this time in a deserted and ramshackle phone booth, and transforms into a superhero.
This time, the guy is a down on his luck middle-aged slob, jobless, hopelessly obese and depressed, and alone save one friend who's just about had it with him.
Meiville's story is infused with acerbic wit. Now ordinarily I'm not a big fan of snark (unless, of course, it's my snark). But it's to Meiville's credit as a writer that the characters retain their humanity and that we can and do still care about them in the midst of this silliness.
The book maintains genuine excitement and tension in the midst of the silliness. One need only watch the classic Abbot and Costello Meet Frankenstein to see how this is possible. The central plot involves an adversary, Ex Nihilo, who is putting people into comas as part and parcel of an inter-dimensional plot.
Here's a sampling of issue 1's adventure and absurdity.
Captain Lachrymose indeed!
Santolo's art serves the story very well. His imaginative character design is crucial to the story and particularly noteworthy. Part of a wave of talent from Brazil that both Marvel and DC/ Vertigo have used to great effect in recent years (think daytripper, the current Justice League and Green Lantern), this is quite welcome, and reminiscent of the influx of Filipino artists in the 1970s.
This is part of the "second wave" of DC's New 52- a bit disingenuous in my mind. If it's still "new", how can it already have a second wave?
The first issue sold just over 45,000, a little more than half of Batman's current sales averages. Following the current belief that single issue sales are merely loss leaders for TPBs (the first volume of Dial H, titled Into You, is due out in April 2013), the figure is acceptable, and the book seems to be holding its own.
I do have concerns about marketing. After all, there's no central hero costume to sell, and the merchandising? Toy phone dials in the second decade of the 21st century? I don't think so! Can't really use the phone booth itself, it's sort of been done.
So Number 12 was a revisionist retro book inspired by a 1960s DC trope.
Number 11 was the same.
Tomorrow, we'll look at Number 10, which should sort of end the century. Maybe.
Wednesday, January 2, 2013
Best Comics of 2012: No. 12: Earth 2
Beginning my start of year countdown of the ended year's best.
As stated last year, I have mixed feelings about DC's "New 52" concept. I don't completely see the necessity in narrative terms of scrapping decades of stories just to start over. But I do understand the commercial necessity of attracting new readers, and I know on a practical level that you can't always do that with old stories. I also accept the notion that a mythos needs to be reinvented every generation, and New 52 factors into that.
That said, I've fallen away from most of the New 52 titles. Everything is urgent, fast, and full of so many gritted teeth that I suspect what the new heroes really need is one of the fine laxatives on the market. I also question the frequency of these "cataclysmic" epics. When every story is an Earth shattering new mythology that will change things forever, it rapidly becomes mundane.
There are a couple notable exceptions.
First of these is James Robinson's Earth 2.
This has many of the aforementioned elements I find tedious, but it uses them effectively and consistently rises above them.
This is in no small part due to James Robinson's storytelling. I've made no secret of my admiration for his work on Starman (though I have mixed feelings about his script for the film version of League of Extraordinary Gentlemen). Robinson manages to effectively meld characterization and action with the space opera superheroics that charmed so many us relics in the 1960s.
In some ways this is reminiscent of DC's First Wave of a couple years back- reinventing heroes and their relationships with one another, all while on the move in a nonstop story owning as much to Republic serials as to more recent comic storytelling innovations.
But here we begin by doing away with the Big 3.
In issue 1, we lose (or possibly just misplace- I'm a couple issues behind) Superman, Batman and Robin and Wonder Woman.
Then things pick up steam.
With no heroes (or as they're called in this narrative, "wonders") left, Earth seems helpless against the onslaught of dual forces. First is an elemental force, building on now decades old concepts in Alan Moore's Swamp Thing. Second comes a "save the world by destroying it" threat in the person of one Terry Sloan.
Robinson's playing with some great concepts here. He crosses some of the origins to create hybridized versions of the heroes with whom we're so familiar. The Atom is a military man with atomic powers, a la Captain Atom. The Flash is granted power by the god Mercury, making him something of a Wonder Woman pastiche. And Green Lantern builds on the Swamp Thing Earth elemental concept.
There was substantial ballyhoo concerning Alan Scott being reinvented as a gay man. It struck me as a tempest in a teaspoon. Robinson has written smart gay characters in the past (again, see Starman) and he handles Green Lantern's personal life with equal aplomb.
More significantly than the character being gay, there is a plot element that plays out involving a choice between Scott's sexuality and his new mission as a wonder.
When tempted by a false image (an echo? a simulacrum?) of his deceased lover, seen at right in his introduction (while still alive in the storyline), Scott chooses to abandon the illusion of contentment for the struggle to do right.
This is Orpheus, this is Christ in the desert, this is the temptation of Doctor Faustus, this is Jabez Stone fighting for his soul.
This is the stuff of myth and faith, dressed up in ecological superhero drag.
And it works.
Unlike Keith Giffen, Robinson knows how to temper the bickering between his protagonists to keep it from becoming tedious, though it does come close at times.
But the interaction of Hawkgirl and the Atom poses a challenging dynamic. Her "I don't have time to teach you this stuff" tutoring of the impulsive Flash is equally engaging.
The most recent issue I read was no. 6, so I'm about 50 pages behind on this story. But rest assured, I will catch up.
I'd be remiss if I failed to note the art of Nicola Scott. Team books tend to be overly busy and loud, but Scott brings subtlety and just the right measure of ornate design to her work.
She manages to maintain a high level of detail and accuracy, even when illustrating crowds and battle scenes.
She also never neglects to show emotion in her faces, and is quite adept at doing so. Others have compared to George Perez, which in turn evokes comparison to Phil Jiminez. I think those are valid analogies, but I'd go a step farther and say that her storytelling chops homage the man I consider the master of superhero art, Curt Swan.
I've enjoyed her past work on both Birds of Prey and Secret Six. Ideally, Earth 2 will increase her recognition and options for work. I'll be keeping up with this Australian artist!
Tomorrow: Number 11 of the Best of 2012, another entry from the New 52.
As stated last year, I have mixed feelings about DC's "New 52" concept. I don't completely see the necessity in narrative terms of scrapping decades of stories just to start over. But I do understand the commercial necessity of attracting new readers, and I know on a practical level that you can't always do that with old stories. I also accept the notion that a mythos needs to be reinvented every generation, and New 52 factors into that.
That said, I've fallen away from most of the New 52 titles. Everything is urgent, fast, and full of so many gritted teeth that I suspect what the new heroes really need is one of the fine laxatives on the market. I also question the frequency of these "cataclysmic" epics. When every story is an Earth shattering new mythology that will change things forever, it rapidly becomes mundane.
There are a couple notable exceptions.
First of these is James Robinson's Earth 2.
This has many of the aforementioned elements I find tedious, but it uses them effectively and consistently rises above them.
This is in no small part due to James Robinson's storytelling. I've made no secret of my admiration for his work on Starman (though I have mixed feelings about his script for the film version of League of Extraordinary Gentlemen). Robinson manages to effectively meld characterization and action with the space opera superheroics that charmed so many us relics in the 1960s.
In some ways this is reminiscent of DC's First Wave of a couple years back- reinventing heroes and their relationships with one another, all while on the move in a nonstop story owning as much to Republic serials as to more recent comic storytelling innovations.
But here we begin by doing away with the Big 3.
In issue 1, we lose (or possibly just misplace- I'm a couple issues behind) Superman, Batman and Robin and Wonder Woman.
Then things pick up steam.
With no heroes (or as they're called in this narrative, "wonders") left, Earth seems helpless against the onslaught of dual forces. First is an elemental force, building on now decades old concepts in Alan Moore's Swamp Thing. Second comes a "save the world by destroying it" threat in the person of one Terry Sloan.
Robinson's playing with some great concepts here. He crosses some of the origins to create hybridized versions of the heroes with whom we're so familiar. The Atom is a military man with atomic powers, a la Captain Atom. The Flash is granted power by the god Mercury, making him something of a Wonder Woman pastiche. And Green Lantern builds on the Swamp Thing Earth elemental concept.
There was substantial ballyhoo concerning Alan Scott being reinvented as a gay man. It struck me as a tempest in a teaspoon. Robinson has written smart gay characters in the past (again, see Starman) and he handles Green Lantern's personal life with equal aplomb.
More significantly than the character being gay, there is a plot element that plays out involving a choice between Scott's sexuality and his new mission as a wonder.
When tempted by a false image (an echo? a simulacrum?) of his deceased lover, seen at right in his introduction (while still alive in the storyline), Scott chooses to abandon the illusion of contentment for the struggle to do right.
This is Orpheus, this is Christ in the desert, this is the temptation of Doctor Faustus, this is Jabez Stone fighting for his soul.
This is the stuff of myth and faith, dressed up in ecological superhero drag.
And it works.
Unlike Keith Giffen, Robinson knows how to temper the bickering between his protagonists to keep it from becoming tedious, though it does come close at times.
But the interaction of Hawkgirl and the Atom poses a challenging dynamic. Her "I don't have time to teach you this stuff" tutoring of the impulsive Flash is equally engaging.
The most recent issue I read was no. 6, so I'm about 50 pages behind on this story. But rest assured, I will catch up.
I'd be remiss if I failed to note the art of Nicola Scott. Team books tend to be overly busy and loud, but Scott brings subtlety and just the right measure of ornate design to her work.
She manages to maintain a high level of detail and accuracy, even when illustrating crowds and battle scenes.
She also never neglects to show emotion in her faces, and is quite adept at doing so. Others have compared to George Perez, which in turn evokes comparison to Phil Jiminez. I think those are valid analogies, but I'd go a step farther and say that her storytelling chops homage the man I consider the master of superhero art, Curt Swan.
I've enjoyed her past work on both Birds of Prey and Secret Six. Ideally, Earth 2 will increase her recognition and options for work. I'll be keeping up with this Australian artist!
Tomorrow: Number 11 of the Best of 2012, another entry from the New 52.
Sunday, December 30, 2012
Original Art Sundays No. 146: TNT news
Back after a week off for no reason other than the holidays!
Here are some older editorial pieces.
But first, a brief explanation.
In the early 1990s, there were two magazines on transgender politics that took a slightly more "street level" approach than the academic journal Chrysalis.
One was Davina Anne Gabriel's TransSisters, which we've discussed briefly in the past. Ran ten issues from September 1993 to Summer 1995.
The other was Gail Sondegaard's TNT NEWS. This ran from 1994 to 1997, running eight issues.
If memory serves, that is. I don't have all my files copies of the latter at hand.
At any rate, I did editorial cartoons for both.
One of the TNT cartoons, Pinkette and LaBrainne, has been published here before. I'd like to offer a couple others this week. These are two of my favorites. The art is serviceable, the writing is sharp and on point, if a bit dated for at least one of them, and they come together fairly well.
These will be included in The Complete Tranny Towers, if and when it's done. The first one uses a Tranny Towers character!
Actually these stand up better than I thought they would.
I do have to note that there are a couple others with alarmingly bad art. I will not post those, but will include them in the aforementioned book, with a healthy dash of mea culpa.
The "change for a dollar" gag is adapted/stolen from a Bernie Wrightson poster. See the end of this post.
And the Mr. Haney vibrator line is a classic among us devotees of Green Acres!
The issue of stealth remains significant, but has lost some of its explosively divisive properties over the years.
Still.... a story comes to mind.
My last girlfriend suddenly moved to Texas to care for her mom about a month after her final surgery.
A little odd, but then we all have choices to make and I respected her for caring for her mother, even though we were getting rather close and her handling of the matter hurt me a great deal.
We talked a year or so later, and she was dating a guy. She was quite happy.
Well, good. We all get to be happy.
But he didn't know about her past, and she wasn't going to tell him, and isn't that wonderful?
Well.... no, it's not.
I mean, yeah, it's wonderful that you succeed in the world so well that you have that option. But there's more to it than that.
Deciding when and where you're out about your gender history is a complex issue. It touches on matters of integrity, mental health and physical safety, not to mention just plain wanting to be accepted on your own terms. And every decision around it has to be weighed VERY carefully.
This stuff can drive you up a tree. I used to worry obsessively about who knew, who could tell by looking, who was and wasn't laughing, on and on and on.
That will put a real crimp in your day.
Then after the end of my abusive relationship, about which I've kvetched in the past, I started assuming everyone knew and stopped worrying about it.
The paradox was that many less people knew after I took that tack!
However, in the midst of all that, it must be said that there are some people who have a right to know if you respect them. Close friends, family and partners/lovers/spouses fall into this category. It's their business if you value them in your life. If they can't handle it, that's on them, but those are the people you should trust.
Tuesday is January 1, 2013. and I'll begin my Best Comics of 2012 countdown then.
New art resumes January 6.
Now, here's that Wrightson piece!
See you all next year!
Here are some older editorial pieces.
But first, a brief explanation.
In the early 1990s, there were two magazines on transgender politics that took a slightly more "street level" approach than the academic journal Chrysalis.
One was Davina Anne Gabriel's TransSisters, which we've discussed briefly in the past. Ran ten issues from September 1993 to Summer 1995.
The other was Gail Sondegaard's TNT NEWS. This ran from 1994 to 1997, running eight issues.
If memory serves, that is. I don't have all my files copies of the latter at hand.
At any rate, I did editorial cartoons for both.
One of the TNT cartoons, Pinkette and LaBrainne, has been published here before. I'd like to offer a couple others this week. These are two of my favorites. The art is serviceable, the writing is sharp and on point, if a bit dated for at least one of them, and they come together fairly well.
These will be included in The Complete Tranny Towers, if and when it's done. The first one uses a Tranny Towers character!
Actually these stand up better than I thought they would.
I do have to note that there are a couple others with alarmingly bad art. I will not post those, but will include them in the aforementioned book, with a healthy dash of mea culpa.
The "change for a dollar" gag is adapted/stolen from a Bernie Wrightson poster. See the end of this post.
And the Mr. Haney vibrator line is a classic among us devotees of Green Acres!
The issue of stealth remains significant, but has lost some of its explosively divisive properties over the years.
Still.... a story comes to mind.
My last girlfriend suddenly moved to Texas to care for her mom about a month after her final surgery.
A little odd, but then we all have choices to make and I respected her for caring for her mother, even though we were getting rather close and her handling of the matter hurt me a great deal.
We talked a year or so later, and she was dating a guy. She was quite happy.
Well, good. We all get to be happy.
But he didn't know about her past, and she wasn't going to tell him, and isn't that wonderful?
Well.... no, it's not.
I mean, yeah, it's wonderful that you succeed in the world so well that you have that option. But there's more to it than that.
Deciding when and where you're out about your gender history is a complex issue. It touches on matters of integrity, mental health and physical safety, not to mention just plain wanting to be accepted on your own terms. And every decision around it has to be weighed VERY carefully.
This stuff can drive you up a tree. I used to worry obsessively about who knew, who could tell by looking, who was and wasn't laughing, on and on and on.
That will put a real crimp in your day.
Then after the end of my abusive relationship, about which I've kvetched in the past, I started assuming everyone knew and stopped worrying about it.
The paradox was that many less people knew after I took that tack!
However, in the midst of all that, it must be said that there are some people who have a right to know if you respect them. Close friends, family and partners/lovers/spouses fall into this category. It's their business if you value them in your life. If they can't handle it, that's on them, but those are the people you should trust.
Tuesday is January 1, 2013. and I'll begin my Best Comics of 2012 countdown then.
New art resumes January 6.
Now, here's that Wrightson piece!
See you all next year!
Wednesday, December 19, 2012
Original Art Sundays (Tuesday) no: 145: Surrealist Cowgirls, p. 14
Posting a couple days late, just due to being too busy again. The scan was just sitting there waiting for me.
Now the page.
As you recall, our heroines were standing atop the onyx pyramid looking down into a miles-deep core of solid crystal.
Their plan was to jump in.
And here they go.
I got the idea of falling through solid crystal from Steve Englehart's Silver Dagger storyline in Dr. Strange.
The other inspiration was one of the covers of the Waid-Ross masterpiece Kingdom Come. I don't much care for some of Ross's work- too stiff- but Kingdom Come worked very well, especially in the larger Absolute format that doesn't overcrowd the claustrophobic art.
This is the image I had in mind when I plotted this page:
The notion of someone floating, cascading down through solid glass appeals to me on a very profound level.
No scanner access after Wednesday, but I do have a few images backlogged and I hope to scan an extra one when I'm at the Service Bureau tomorrow putting the finishing touches on some Christmas presents!
Things are building in our current story, and I hope to offer the next page first thing in the New Year!
I'm also building for my Best of 2012 list!
Now the page.
As you recall, our heroines were standing atop the onyx pyramid looking down into a miles-deep core of solid crystal.
Their plan was to jump in.
And here they go.
I got the idea of falling through solid crystal from Steve Englehart's Silver Dagger storyline in Dr. Strange.
The other inspiration was one of the covers of the Waid-Ross masterpiece Kingdom Come. I don't much care for some of Ross's work- too stiff- but Kingdom Come worked very well, especially in the larger Absolute format that doesn't overcrowd the claustrophobic art.
This is the image I had in mind when I plotted this page:
The notion of someone floating, cascading down through solid glass appeals to me on a very profound level.
No scanner access after Wednesday, but I do have a few images backlogged and I hope to scan an extra one when I'm at the Service Bureau tomorrow putting the finishing touches on some Christmas presents!
Things are building in our current story, and I hope to offer the next page first thing in the New Year!
I'm also building for my Best of 2012 list!
Sunday, December 9, 2012
Original Art Sundays no. 144: Surrealist Cowgirls, p. 13
Finally took time to make minor corrections and post this page. I love teaching and writing, but they play hob with my art schedule.
Oh, for balance.
Ahem. The final page.
I went nuts trying to sort out the layout for this one.
An overhead shot of the top of a ziggurat...
it works fairly well, especially the part with Whalliam and Louise's mule. I cobbled the perspective on the figures from a couple panels in Watchmen, but it might need to be pushed further.
The other frustration I had on this page was that my ink was old and gummy and faded. After the page was done, I tossed it and am switching to ProArt Deep Opaque starting with the next page.
My original layout for this page, seen below and on the back of the final art, involved a less dynamic opening angle and a much larger final panel. The facial expressions were more involving, but it didn't really communicate a proper sense of place.
I'm really eager for the next page!
Next week... ideally the next page. We're coming up on a couple weeks of down time between semesters at MCAD, so I need to complete my scanning ahead if I want to continue to post.
Oh, for balance.
Ahem. The final page.
I went nuts trying to sort out the layout for this one.
An overhead shot of the top of a ziggurat...
it works fairly well, especially the part with Whalliam and Louise's mule. I cobbled the perspective on the figures from a couple panels in Watchmen, but it might need to be pushed further.
The other frustration I had on this page was that my ink was old and gummy and faded. After the page was done, I tossed it and am switching to ProArt Deep Opaque starting with the next page.
My original layout for this page, seen below and on the back of the final art, involved a less dynamic opening angle and a much larger final panel. The facial expressions were more involving, but it didn't really communicate a proper sense of place.
I'm really eager for the next page!
Next week... ideally the next page. We're coming up on a couple weeks of down time between semesters at MCAD, so I need to complete my scanning ahead if I want to continue to post.
Sunday, November 18, 2012
Original Art Sundays No. 143: Surrealist Cowgirls poster
Back in the saddle yet again.
The next page is done, the following page is on the board and laid out, but I will not be able to scan until tomorrow or Tuesday.
Meanwhile, here's the poster I created for the MCAD faculty show this fall. Nice to see the work so big on the wall! Will amend this post with exhibit photos after the upload.
This was an object lesson in the old saw about screen color vs. print color. There were numerous glitches that didn't appear on screen but were glaring in the printout.
I went through four prints before I got one that met my standards.
A quick job, but I like the dappled look of Whalliam. Unless he's in a fire and completely dried out, he will look this way in all environments.
The story is taking an interesting turn, as you'll all see next week.
Until then- Happy Thanksgiving!
The next page is done, the following page is on the board and laid out, but I will not be able to scan until tomorrow or Tuesday.
Meanwhile, here's the poster I created for the MCAD faculty show this fall. Nice to see the work so big on the wall! Will amend this post with exhibit photos after the upload.
This was an object lesson in the old saw about screen color vs. print color. There were numerous glitches that didn't appear on screen but were glaring in the printout.
I went through four prints before I got one that met my standards.
A quick job, but I like the dappled look of Whalliam. Unless he's in a fire and completely dried out, he will look this way in all environments.
The story is taking an interesting turn, as you'll all see next week.
Until then- Happy Thanksgiving!
Sunday, October 28, 2012
Original Art Sundays No. 142: oddments: bison and pirates
Still writing like a fiend and a mile behind on grading. I have a total of 26 entries left to complete for the long-overdue Comics Through Time project, and am trying to give it priority without harming my teaching career in the process.
Always a juggling act, this academia.
Also inching along on the next page. One of these days I'll get frustrated enough to take a couple hours and put the finishing touches on it.
Meanwhile, here are a few older pieces for your enjoyment.
First up, a traditional airbrush piece from 1991. I always liked this one, but most folks who have seen it are lukewarm to it, for unspecified reasons.
I like the fact that it's hand work! I really miss my old Badger airbrush- no idea what happened to it. I suspect I lost it in the Great Relationship Disaster of '93.
So it goes.
The grasses could be a little subtler, and the fade to the sunset a bit more gradual, but otherwise this piece really grabs me.
I always thought this would be a nice T-shirt. Please don't steal it!
A few years later, circa 1997, I completed a handful of illustrations for a proposed children's book. I had written it as well. Sadly, most of the text is gone now (though I could rewrite it fairly easily, I suppose) and these illustrations are pretty much all that's left.
The book was an alphabet book on pirates.
There were a couple other pages that I liked, but they were too derivative of other works- in one case, Charles Vess' work on the Marvel graphic novel The Raven Banner, in another, Joe Orlando's pirate pages in Watchmen- so if I ever move farther on this project (big if!), I'll rework those.
Here are the pages and their alphabetical topics:
Mostly painted with colored inks on heavy watercolor paper.
Again, there are things that work here and things that don't. I'm most pleased with the image of women pirates, because my research was so spot-on, and because I like the mood of it.
The girls looking on in the bottom corner are the ostensible stars of the book. The blond is exploring the world of pirates and immersing herself in it. She shows up on scattered pages. I thought every page would be a bit much.
Next week- more something. I hope for a new page, but- more something!
Always a juggling act, this academia.
Also inching along on the next page. One of these days I'll get frustrated enough to take a couple hours and put the finishing touches on it.
Meanwhile, here are a few older pieces for your enjoyment.
First up, a traditional airbrush piece from 1991. I always liked this one, but most folks who have seen it are lukewarm to it, for unspecified reasons.
I like the fact that it's hand work! I really miss my old Badger airbrush- no idea what happened to it. I suspect I lost it in the Great Relationship Disaster of '93.
So it goes.
The grasses could be a little subtler, and the fade to the sunset a bit more gradual, but otherwise this piece really grabs me.
I always thought this would be a nice T-shirt. Please don't steal it!
A few years later, circa 1997, I completed a handful of illustrations for a proposed children's book. I had written it as well. Sadly, most of the text is gone now (though I could rewrite it fairly easily, I suppose) and these illustrations are pretty much all that's left.
The book was an alphabet book on pirates.
There were a couple other pages that I liked, but they were too derivative of other works- in one case, Charles Vess' work on the Marvel graphic novel The Raven Banner, in another, Joe Orlando's pirate pages in Watchmen- so if I ever move farther on this project (big if!), I'll rework those.
Here are the pages and their alphabetical topics:
![]() |
| Women Were Pirates too! |
![]() |
| Privateers |
![]() |
| Hispaniola, the Pirate Haven |
Mostly painted with colored inks on heavy watercolor paper.
Again, there are things that work here and things that don't. I'm most pleased with the image of women pirates, because my research was so spot-on, and because I like the mood of it.
The girls looking on in the bottom corner are the ostensible stars of the book. The blond is exploring the world of pirates and immersing herself in it. She shows up on scattered pages. I thought every page would be a bit much.
Next week- more something. I hope for a new page, but- more something!
Sunday, October 21, 2012
Original Art Sundays no. 141: Surrealist Cowgirls cover!
Back after three weeks away.
Oh my Lord!
This Encyclopedia project is killing me, but I'm almost done. Only 28 entries to go.
Meanwhile...
I've been poking at this whenever I had a couple minutes. You may recall that I posted the black & white art a while back.
I'm not sure if I consider this final- too tired to render a verdict at the moment- but for now, I'm happy with it.
Got WAY hung up on the details, but I think it came out OK. My other big idea was to do a pastiche of the cover for Superman Annual No. 7, with Whalliam sitting in for the Superman statue.
But it struck me as a bit overdone.
Not that this idea is all that fresh, being derivative of Laugh Kills Lonesome by Charlie Russell.
next week: either an oddment or the overdue new page!
Oh my Lord!
This Encyclopedia project is killing me, but I'm almost done. Only 28 entries to go.
Meanwhile...
I've been poking at this whenever I had a couple minutes. You may recall that I posted the black & white art a while back.
I'm not sure if I consider this final- too tired to render a verdict at the moment- but for now, I'm happy with it.
Got WAY hung up on the details, but I think it came out OK. My other big idea was to do a pastiche of the cover for Superman Annual No. 7, with Whalliam sitting in for the Superman statue.
But it struck me as a bit overdone.
Not that this idea is all that fresh, being derivative of Laugh Kills Lonesome by Charlie Russell.
next week: either an oddment or the overdue new page!
Monday, October 1, 2012
Original Art Sundays No. 140: oddment: Broturra!
Haven't posted for a few weeks, after an extended run of meeting my self-imposed deadline.
Now that I'm almost over a nasty bout of shingles and a couple other deadlines have passed, I'm happy to get back to it.
Today's offering is inspired by a bit from the original Beverly Hillbillies series. Jethro, Ellie Mae and their dates were at the drive-in watching Broturra, The Swamp Monster, which was really some clips from the Danish monster movie Repticilicus!
I remember Ellie Mae shouting "yonder comes the swamp monster!" I thought it was a great line, absurd as all get out, and I coupled it with my love of Leave It To Beaver to create this odd little page.
Another little story I never finished, but it was more an exercise in silliness than anything else. Funny thing: I didn't know Reptilicus was Danish when I gave the father figure that name!
I still haven't posted the few images I took at the closing reception for the MCAD Faculty Show, or the new piece done for that show.
The next Cowgirls page is not yet done but is closer.
More art soon!
Now that I'm almost over a nasty bout of shingles and a couple other deadlines have passed, I'm happy to get back to it.
Today's offering is inspired by a bit from the original Beverly Hillbillies series. Jethro, Ellie Mae and their dates were at the drive-in watching Broturra, The Swamp Monster, which was really some clips from the Danish monster movie Repticilicus!
I remember Ellie Mae shouting "yonder comes the swamp monster!" I thought it was a great line, absurd as all get out, and I coupled it with my love of Leave It To Beaver to create this odd little page.
Another little story I never finished, but it was more an exercise in silliness than anything else. Funny thing: I didn't know Reptilicus was Danish when I gave the father figure that name!
I still haven't posted the few images I took at the closing reception for the MCAD Faculty Show, or the new piece done for that show.
The next Cowgirls page is not yet done but is closer.
More art soon!
Monday, September 10, 2012
Original Art Sundays No. 139: oddments: surfer and Whoopi
Bit behind on the next page, but fear not.
Haven't posted oddments for a while, so here are a couple older pieces.
First up, a piece intended for an article on surfing.
The central image was back painted like an animation cel, and the background was a Photoshop manipulation of a scan of a Hawaiian shirt.
I was drawing on obvious Kirby influences, and though I was fairly happy with it, the editor didn't care for it.
The decision to violate the image border for dramatic effect worked against me in this case.
Object lesson: what works in comics doesn't necessarily work in editorial art.
Next up, a piece I thought I had previously posted but cannot locate in a quick search: a coquille board of Whoopi Goldberg, something done just to do a portrait.
I've always really liked this piece. There are only a few of my own works that I'd consider framing and living with them, and this is one.
The textures, the facial features, the pose: it all works. There's a strength and a vulnerability to this piece. Coquille board is such a great medium. It all comes together.
Well, except the smoke.
I could not get the smoke to behave the way I wanted it to.
I tried white colored pencil, but couldn't get it to overlay the ink. I considered scratching it out, but I was leery of ruining the work.
I finally decided on white ink, applied alternately with a small brush and a crowquill pen.
Like my Billie Holiday scratchboard portrait, one of the first pieces I posted here, the emotional resonance of the subject matter comes through.
Next week: the Cowgirls ride back.
Haven't posted oddments for a while, so here are a couple older pieces.
First up, a piece intended for an article on surfing.
The central image was back painted like an animation cel, and the background was a Photoshop manipulation of a scan of a Hawaiian shirt.
I was drawing on obvious Kirby influences, and though I was fairly happy with it, the editor didn't care for it.
The decision to violate the image border for dramatic effect worked against me in this case.
Object lesson: what works in comics doesn't necessarily work in editorial art.
Next up, a piece I thought I had previously posted but cannot locate in a quick search: a coquille board of Whoopi Goldberg, something done just to do a portrait.
I've always really liked this piece. There are only a few of my own works that I'd consider framing and living with them, and this is one.
The textures, the facial features, the pose: it all works. There's a strength and a vulnerability to this piece. Coquille board is such a great medium. It all comes together.
Well, except the smoke.
I could not get the smoke to behave the way I wanted it to.
I tried white colored pencil, but couldn't get it to overlay the ink. I considered scratching it out, but I was leery of ruining the work.
I finally decided on white ink, applied alternately with a small brush and a crowquill pen.
Like my Billie Holiday scratchboard portrait, one of the first pieces I posted here, the emotional resonance of the subject matter comes through.
Next week: the Cowgirls ride back.
Monday, September 3, 2012
Original Art Sundays No. 138: Surrealist Cowgirls, the Lunch Box
A day late for no apparent reason.
New page proceeds apace, but is not there yet.
Meanwhile...
Something I've been meaning to do for a while.
I've had a fascination with lunchboxes for some time. I still have my Pigs in Space lunchbox from the late 70s.
I'm usually opposed to the gimmicky stuff, but I'd like to see Surrealist Cowgirls lunchboxes, posters, PJs and beach towels. All done, not necessarily with taste, but with a combination of reverence for the source material and silliness.
After all, I did make a Surrealist Cowgirls cartoon as part of my undergrad work. If I can get it uploaded from VHS to DVD to digital, I'll post it sometime.
Don't expect miracles. It's an odd under-explained gag, and aside from seeing the characters moving, it's only OK.
Ahem. That said.
As part of the MCAD 2012 Faculty Show (now up but scheduled for Opening Reception this coming Friday, September 14), I prepared a lunchbox.
Not so easy as it sounds.
With my burning desire to do business locally, I wasted five weeks trying to hunt down a blank lunchbox in the Twin Cities. Aside from some half size cheesy yellow plastic ones at the usually reliable wholesaler Axman- nothing.
I found a website, lunchboxes.com. I tried to commission them to do a custom job, which is part of their stock in trade. However, by that point it was early August, which is, of course, their busiest season, what with school starting and all.
So I ordered a blank and set to work on the art.
I still have to name the shapeshifting mule, represented here as a huge puppy.
The piece was done in colored pencil and ink, that the colors were pushed and border added in Photoshop CS6 (the new version, which I'm slowly learning/ relearning).
Design note: in retrospect, the floating Aztec winged light-bulb spire (well, what would you call it?) is a tad too close to the mountain- creates a bit of a merger.
I took the two printouts and did a simple pasteup.
The end result.
Despite its crudity, I'm fairly happy with the end result.
Please join me in seeing this work, and the rest of the Surrealist Cowgirls exhibit, at the Faculty Art Show this coming Friday!
Next week: either more story or a field report on the opening.
New page proceeds apace, but is not there yet.
Meanwhile...
Something I've been meaning to do for a while.
I've had a fascination with lunchboxes for some time. I still have my Pigs in Space lunchbox from the late 70s.
![]() |
| Not my own, but a reasonable facsimile! |
After all, I did make a Surrealist Cowgirls cartoon as part of my undergrad work. If I can get it uploaded from VHS to DVD to digital, I'll post it sometime.
Don't expect miracles. It's an odd under-explained gag, and aside from seeing the characters moving, it's only OK.
Ahem. That said.
As part of the MCAD 2012 Faculty Show (now up but scheduled for Opening Reception this coming Friday, September 14), I prepared a lunchbox.
Not so easy as it sounds.
With my burning desire to do business locally, I wasted five weeks trying to hunt down a blank lunchbox in the Twin Cities. Aside from some half size cheesy yellow plastic ones at the usually reliable wholesaler Axman- nothing.
I found a website, lunchboxes.com. I tried to commission them to do a custom job, which is part of their stock in trade. However, by that point it was early August, which is, of course, their busiest season, what with school starting and all.
So I ordered a blank and set to work on the art.
![]() |
| The Gang! |
The piece was done in colored pencil and ink, that the colors were pushed and border added in Photoshop CS6 (the new version, which I'm slowly learning/ relearning).
Design note: in retrospect, the floating Aztec winged light-bulb spire (well, what would you call it?) is a tad too close to the mountain- creates a bit of a merger.
I took the two printouts and did a simple pasteup.
The end result.
Despite its crudity, I'm fairly happy with the end result.
Please join me in seeing this work, and the rest of the Surrealist Cowgirls exhibit, at the Faculty Art Show this coming Friday!
Next week: either more story or a field report on the opening.
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