Showing posts with label Al Williamson. Show all posts
Showing posts with label Al Williamson. Show all posts

Sunday, August 6, 2023

Original Art Sundays No. 367: Sharp Invitations: Esther's Hands, p. 9

 Here we go with the next page.

When we left our adventure, our heroine (me) had just been introduced to- indoctrinated in?- Tolkein.

Read on.



Lots to unpack on this seemingly simple page. In the first panel, there's a quiet family moment. The younger brother reading the comic, a youthful me with a Beatles haircut reading a teen magazine, sporting the disaffected demeanor of a 14 year old. It felt light, so I added textures to the couch and a holding line to define the corner of the room. One of my Beta readers pointed out that the line also establishes division between me and the rest of the visible family.

The second panel went through several revisions. I had settled on a tight close up of Mother's eyes while she read, but I went with a profile shot of her instead. The scope of a stack of books and a random texture for a background got the message across more clearly. The randomness of the stack foreshadows later events in Mother's life. In a caption, I was able to allude to the passing of years with just a few words. This is an old comic artist's trick. How do you draw an army of 10,000 advancing soldiers? You draw two generals talking. One of them points off panel and says, "Look, here comes an army of 10,000 advancing soldiers!" Of course, if you're Al Williamson or Wally Wood, you just draw the furshlugginer army, to quote Harvey Kurtzman (yay, early MAD!). Yeah, I know it's a Yiddish word that he appropriated and that's not quite the right meaning. I'm okay with that. Hey, if it's good enough for Harvey....

The skipped years will show up in the next chapter, the one on my Father.

The final panel is subdivided. I was looking for a better way to convey an old school phone call. I like the visual device of a phone cord as a panel divider, but I've used it so many times, going back to the Tranny Towers strips (I haven't forgotten about my mad scheme to get those ancient scrolls back into print. Soon, my pretties....).  The device of isolating each speaker within a larger panel seemed to serve. I toyed with the idea of adding weight through a background texture in the white space between the circles, but it proved distracting in tissue overlays, so I again concluded that less is more. Another possibility considered and rejected: dropping the holding border. I also thought about doing a little arrow text box to call out the early 80s perm I briefly sported, but it seemed distracting and redundant. The perm also foreshadows my first tentative steps to being more publicly femme.Technical considerations: the shape and position of word balloons was embarrassingly bad. I was able to move things around in Photoshop with relative ease.

All told, a simple quiet page that advances the story. 

Tool list:

  • Papers: tracing paper, various sketchbooks, Canson Bristol board
  • Pencils: Lyra 2B graphite stick, 4B lead and holder, 2B Ticonderoga classic, tech pencil and 4B lead
  • Erasers: kneadable, vinyl eraser, Click eraser
  • Hand Tools: 6" and 14" straightedge, triangle, T-square, French curves
  • Inking tools: Dr.Martin's Black Magic ink, nib and holder, Princeton Deerfoot 1/4" mini detailer brush (love this brush!), Escoda Kolinsky no. 4 brush, Richeson Kolinsky  no. 2 brush
  • Markers: Micron 0.25, 0.6, 0.8, 1.0 and Copic 0.25
  • And of course, Photoshop
Next page: come out, come out....
 

Tuesday, January 4, 2011

Best comics of 2010: No. 11: Johnny Recon No. 2

Wot, a local book making the year's best?
Yes, when it's this much fun.
 Johnny Recon No. 2 appeared in July 2010.

Mitch Gerads' art is both graceful and choppy, alternately invoking Krigstein, Nino and Al Williamson. Scott Dillon's writing is deeply steeped in pulp/space opera traditions, dancing on the edge of being an old chestnut, but avoiding that through innovative plot elements and sheer energy.
I mean really. Vampire grasses. How much fun is that?

Gerads and Dillon's Popgun Pulp Comics puts out a very professional product (but guys, you really need to update your webpage!). They've been tight and professional, and quite aggressive, in their marketing. As they are locals, I've seen their solicitation postcards promising oodles of delicious goodies at comic stores in the Twin Cities metro.
But it wasn't until recently that I became aware of their successful use of Kickstarter.
I really like Kickstarter. It adheres to a core philosophy I've tried hard to embrace in the last couple years: abundance. If your work is good enough, the support for it is out there. If the work is lacking, make it better. Kickstarter is the ultimate put up or shut up model, and is successful more times than not. It's a fascinating hybrid of capitalism, socialism and craftsmanship.
Here's the Popgun Pulp video used in their successful Kickstarter funding for this issue.



With local marketing blitzes, successful Kickstarter funding,and POD through KABLAM, these guys are the epitome of the future of comics publishing.
It's about recognizing that no one approach will do the job any more. In order to achieve whatever measure of success remains possible in comics, one must employ multiple strategies.
Even then, it's a crapshoot.
Your odds are helped if you tell your story well.
Vampire grasses. Marshans. A heroine sidekick who kicks some serious alien bad guy butt.
Way to go, guys.

Tomorrow: more vampires, but not of the flora variety, as we enter the Top 10 of 2010!